How might the Autodesk 3ds Max SDK/Scripting be improved?

Expose MXS callstack/debugging info to external applications

It is, somewhat, easy to edit MaxScript files and execute them from external text editors using Max's COM bridge. Please expose the MXS interpreter's call stack and the MXS debugger's output to external applications. This would allow for the community to develop and maintain higher quality MaxScript IDEs if they wanted to. Like creating an MXS language plugin for Microsoft Visual Studio Shell or some other IDE framework.

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Jeff HannaJeff Hanna shared this idea  ·   ·  Flag idea as inappropriate…  ·  Admin →

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