How can we improve Autodesk 3ds Max?

Spacewarp with Spline Based Control (Particle Flow)

It would be great to have a spacewarp that used a spline as it directional control. You could have the speed flow along the spline OR orbit along. Noise fields, falloff, would be a must (to follow the minimum current Wind spacewarp design) and taper/falloff/influence per vertex selection or using an ellipse per vertex would be great. bonus.

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JohnnyRandomJohnnyRandom shared this idea  ·   ·  Flag idea as inappropriate…  ·  Admin →

9 comments

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  • MeliGMeliG commented  ·   ·  Flag as inappropriate

    I am out of votes, unfortunately.
    But yes, i would like to see this feature too.

  • lsdinclsdinc commented  ·   ·  Flag as inappropriate

    Yes please!! That would be very handy for the type of work I do. I need lots of particles flowing in directions.

  • m.rudm.rud commented  ·   ·  Flag as inappropriate

    To be honest I was under the impression that this was already being worked on ever since Mr. Hudson joined the dev team, oh well, I guess we'll have to do this the hard way, lol...

  • blentedblented commented  ·   ·  Flag as inappropriate

    Would love this feature, it would enable so many interesting effects that are tedious and provide a lot of great control.

  • RobertFreitagRobertFreitag commented  ·   ·  Flag as inappropriate

    This would be just great, it woult enable very fast and flexible results with very little efford.

  • robinsbrobinsb commented  ·   ·  Flag as inappropriate

    Would be good if the spline could let you create a tube of particles along its length.

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