How can we improve Autodesk 3ds Max?

Vector images as textures

Now only bitmap based graphics can be uses as a texture, I think it will be great if we were able to uses vector based graphics as well, just load an .AI of PDF as texture.

This way infinite resolution textures with a low memory footprint will be possible, just like a procedural map, but different.

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Jonathan de BlokJonathan de Blok shared this idea  ·   ·  Flag idea as inappropriate…  ·  Admin →

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  • redesignerredesigner commented  ·   ·  Flag as inappropriate

    I think this feature was implemented a long time ago (the time before Autodesk went shopping) with discreet logic's paint and it's plugin for Kinetix' 3dstudio MAX 2.5 or so.. (as far as I remember...) or was it just a link for raster data?

  • ThatMikeGuyThatMikeGuy commented  ·   ·  Flag as inappropriate

    I've long thought that this would be awesome. Especially if it were more than just basic single vector shape as a map but instead was a sort of composite vector shape with some more advanced features from Illustrator. (e.g. blending modes of individual shapes, stroke and fill parameters, even "art brushes" or "skeletal strokes".) Best option would be a live connection to an .ai file as a map.

  • berdiberdi commented  ·   ·  Flag as inappropriate

    absolutely yes to this, i was thinking about this myself for a long time...

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