General Feature Requests

PURPOSE
Please help us collect ideas for new features and general product enhancements.

Remember, if your idea is a small tweak or defaults change then please use either the Default Settings or Small Annoying Things forums.

What’s on your top ten list? Add a vote to any idea you also think is important!

HOW TO USE THE FORUM

  • Each user has 20 votes for each forum
  • Each idea can have no more than 3 votes by a single user
  • If you enter an idea, it will cost you 1 vote – therefore try to make sure the idea doesn’t already exist
  • The more precise and detailed a description you give, the more likely your idea will be considered
  • When an idea is implemented (or declined), votes are returned to all the users that voted
  • Users can change their votes at any time
  • Admins can move, edit and delete ideas as they see fit to better meet the goals of the forum
  • We will flag ideas that are getting our attention as “under review”. Because of limits on what we can say publicly, that is as far as we can go with commenting on a particular idea. If it is “under review” it simply means we’re studying it for possible implementation or gathering data, but there is no commitment to do it.

Remember, we do not release versions on “internet time”. Unlike the web sites this was designed for, our process of releasing functionality is much longer term. So there won’t be a constant churn of ideas being “closed out” by us and votes returned to you. For this tool to map to our process, we will be looking at the data during a short period of the year (3-6 months) and deciding what actions to take after that. Don’t expect to post an idea and a month later for us to respond in some fashion to it. The most likely scenario is that you’ll post an idea and if a lot of other people vote on it, we’ll eventually flag it as “under review” – but that could be 9 months later or longer.

Please treat this as an experiment in working with the community. Even if Uservoice is not the final home for this, we’ll do our best to export all the ideas to whatever future system might take its place. Your voice will persist.

Note: It’s important to realize that these lists are simply raising the quality of the feedback we get from the community. They are not a replacement for how we define the features for any given release. They are valuable input, but beta input, product strategy, focus, innovation and other factors are also important aspects we consider.

BUGS
Please report them at http://www.autodesk.com/3dsmax-DefectSubmission

AVAILABLE PUBLIC FORUMS
Default Settings
Please tell us which user defaults settings you change the most! Enter a description of the default or ini setting and then see how the community votes on it. Remember these are only the user preferences you can either set in the interface or ini files.

General Feature Requests
Please help us collect ideas for new features and general product enhancements. What’s on your top ten list? Add a vote to any idea you also think is important!

Small Annoying Things
This forum is about all the little annoying quirks and problems in 3ds Max that you might have gotten used to over the years but that really should be fixed.
Remember, keep these ideas to tweaks of the workflow rather than large, sweeping changes to the tools. Try to imagine how much effort a programmer has to go into in order to implement your suggestion. Anything requiring major UI changes or new UI dialogs will need to go in another forum.

SDK/Scripting Enhancements
This forum is about improvements to the SDK or Script-related.

How can we improve Autodesk 3ds Max?

You've used all your votes and won't be able to post a new idea, but you can still search and comment on existing ideas.

There are two ways to get more votes:

  • When an admin closes an idea you've voted on, you'll get your votes back from that idea.
  • You can remove your votes from an open idea you support.
  • To see ideas you have already voted on, select the "My feedback" filter and select "My open ideas".
(thinking…)

Enter your idea and we'll search to see if someone has already suggested it.

If a similar idea already exists, you can vote and comment on it.

If it doesn't exist, you can post your idea so others can vote on it.

Enter your idea and we'll search to see if someone has already suggested it.

  • Hot ideas
  • Top ideas
  • New ideas
  1. Improve camera matching

    Matching our 3D scenes to a background image is something a lot of us do, yet the tools for doing it are almost useless.
    The Camera Match Utility provides bad results, if any results at all. This is the case despite having laser scanned data with accurate measurements and setting up cameras with correct lens parameters.

    The whole thing precess needs to be improved to make it easier and more accurate.
    Thing like camera and lens data (including distortion) needs to be taken into account. Perhaps even leading to a better camera within max.

    124 votes
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    8 comments  ·  Camera  ·  Flag idea as inappropriate…  ·  Admin →
  2. Physical Camera

    There are too many options for controlling things like exposure, motion blur, DOF, white balance, etc. etc. etc. And to top it off all of these options are scattered around the software.

    I think that there needs to be a "Physical Camera" that has all options in one place, and the ability to link options. For example shutter speed would effect motion blur, while aperture would effect DOF.

    - Spencer

    47 votes
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    11 comments  ·  Camera  ·  Flag idea as inappropriate…  ·  Admin →
  3. Make image aspect ratio (and resolution) camera dependent

    The ability to set the image aspect ratio of cameras in a scene independently.

    Cam A = 2000px X 1000px (1.5)
    Cam B = 3000px X 2250px (1.3)

    28 votes
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    6 comments  ·  Camera  ·  Flag idea as inappropriate…  ·  Admin →
  4. Film Offset needed for correct physical tilt/shift match & interoperability

    Max needs 'Film Offset' (w/ Film Fit) added to camera options as used in other software including Maya, Modo, etc.

    I just had a scenario where I matched a real camera with tilt-shift lens from a photographer in Modo (later replicated in Maya), using identical realworld settings, getting a perfect match with the plate.

    Max's camera correction, skew modifier & v-ray's vertical offset do not function like a real world tilt-shift lens as they only make a 2 point correction and I cannot get the match in Max. I was also using x film offset for other functions.

    This lack…

    7 votes
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    0 comments  ·  Camera  ·  Flag idea as inappropriate…  ·  Admin →
  5. Adding filmback, filmback pan and overscan to max cameras

    Filmback settings per camera instead of a scene setting, adding filmback panning and overscan to cameras would make the cameras a little more modern. All these things can be done in script or with modifiers, of course, but these are standard parameters in every other tool and max should be able to handle them, too.

    6 votes
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    0 comments  ·  Camera  ·  Flag idea as inappropriate…  ·  Admin →
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