General Feature Requests
PURPOSE
Please help us collect ideas for new features and general product enhancements.
Remember, if your idea is a small tweak or defaults change then please use either the Default Settings or Small Annoying Things forums.
What’s on your top ten list? Add a vote to any idea you also think is important!
HOW TO USE THE FORUM
- Each user has 20 votes for each forum
- Each idea can have no more than 3 votes by a single user
- If you enter an idea, it will cost you 1 vote – therefore try to make sure the idea doesn’t already exist
- The more precise and detailed a description you give, the more likely your idea will be considered
- When an idea is implemented (or declined), votes are returned to all the users that voted
- Users can change their votes at any time
- Admins can move, edit and delete ideas as they see fit to better meet the goals of the forum
- We will flag ideas that are getting our attention as “under review”. Because of limits on what we can say publicly, that is as far as we can go with commenting on a particular idea. If it is “under review” it simply means we’re studying it for possible implementation or gathering data, but there is no commitment to do it.
Remember, we do not release versions on “internet time”. Unlike the web sites this was designed for, our process of releasing functionality is much longer term. So there won’t be a constant churn of ideas being “closed out” by us and votes returned to you. For this tool to map to our process, we will be looking at the data during a short period of the year (3-6 months) and deciding what actions to take after that. Don’t expect to post an idea and a month later for us to respond in some fashion to it. The most likely scenario is that you’ll post an idea and if a lot of other people vote on it, we’ll eventually flag it as “under review” – but that could be 9 months later or longer.
Please treat this as an experiment in working with the community. Even if Uservoice is not the final home for this, we’ll do our best to export all the ideas to whatever future system might take its place. Your voice will persist.
Note: It’s important to realize that these lists are simply raising the quality of the feedback we get from the community. They are not a replacement for how we define the features for any given release. They are valuable input, but beta input, product strategy, focus, innovation and other factors are also important aspects we consider.
BUGS
Please report them at http://www.autodesk.com/3dsmax-DefectSubmission
AVAILABLE PUBLIC FORUMS
Default Settings
Please tell us which user defaults settings you change the most! Enter a description of the default or ini setting and then see how the community votes on it. Remember these are only the user preferences you can either set in the interface or ini files.
General Feature Requests
Please help us collect ideas for new features and general product enhancements. What’s on your top ten list? Add a vote to any idea you also think is important!
Small Annoying Things
This forum is about all the little annoying quirks and problems in 3ds Max that you might have gotten used to over the years but that really should be fixed.
Remember, keep these ideas to tweaks of the workflow rather than large, sweeping changes to the tools. Try to imagine how much effort a programmer has to go into in order to implement your suggestion. Anything requiring major UI changes or new UI dialogs will need to go in another forum.
SDK/Scripting Enhancements
This forum is about improvements to the SDK or Script-related.
-
Asset tracker and bitmap/photometric path editor combined
I'd love to see those two tools combined in one tool. With the path editor you can see what map is on wich object. Asset track lacks this
18 votes -
Asset manager
I don't know why it isn't a feature of Max yet but this is so critical to implement! It's a way to organize libraries of models, textures and materials that allows for easily populating a scene. Look at Modo's Preset Manager and you'll see what I'm talking about. Currently we have to rely on scripts like "HCG Asset browser" and "K-studio Project Manager" for something that should be in Max by default.
15 votes -
Auto search texture path
will be great that 3ds Max could search textures path automatically and changed if necessary so any textures get lost. If the texture is in the computer, Max should find it. Same with proxies, photometric lights and any external reference.
8 votes -
Collect button in "asset tracking"
Please, cerate a "Collect" button in "asset tracking". It should collecting all textures and other files in one folder. Whitout archiving.
7 votes
AdminMartin B
(Admin, Autodesk)
responded
Not a small request, moving the General
-
State Sets : Automatic submission to backburner
Automatic submission to backburner avoiding the need to go through the backburner dialog.
2 votes -
Asset / Texture Organizer in ONE tool
At the moment we have to rely on several annoying workarounds to get complex scenes organised:
* Retargeting bitmaps (slow set Path)
* Finding missing maps
* Reinstancing bitmaps
* Erasing unused / problematic mapsThis all takes hours in a complex setup and could be enormously streamlined. Oftenly we have to switch between windows or even take snapshots from one message window to find the assets in another window / explorer.
The Asset-Tracker is not properly connected to the bitmap manager, so we oftenly look up maps again in the scene explorer and then instance them back in the…
1 vote
- Don't see your idea?