General Feature Requests

PURPOSE
Please help us collect ideas for new features and general product enhancements.

Remember, if your idea is a small tweak or defaults change then please use either the Default Settings or Small Annoying Things forums.

What’s on your top ten list? Add a vote to any idea you also think is important!

HOW TO USE THE FORUM

  • Each user has 20 votes for each forum
  • Each idea can have no more than 3 votes by a single user
  • If you enter an idea, it will cost you 1 vote – therefore try to make sure the idea doesn’t already exist
  • The more precise and detailed a description you give, the more likely your idea will be considered
  • When an idea is implemented (or declined), votes are returned to all the users that voted
  • Users can change their votes at any time
  • Admins can move, edit and delete ideas as they see fit to better meet the goals of the forum
  • We will flag ideas that are getting our attention as “under review”. Because of limits on what we can say publicly, that is as far as we can go with commenting on a particular idea. If it is “under review” it simply means we’re studying it for possible implementation or gathering data, but there is no commitment to do it.

Remember, we do not release versions on “internet time”. Unlike the web sites this was designed for, our process of releasing functionality is much longer term. So there won’t be a constant churn of ideas being “closed out” by us and votes returned to you. For this tool to map to our process, we will be looking at the data during a short period of the year (3-6 months) and deciding what actions to take after that. Don’t expect to post an idea and a month later for us to respond in some fashion to it. The most likely scenario is that you’ll post an idea and if a lot of other people vote on it, we’ll eventually flag it as “under review” – but that could be 9 months later or longer.

Please treat this as an experiment in working with the community. Even if Uservoice is not the final home for this, we’ll do our best to export all the ideas to whatever future system might take its place. Your voice will persist.

Note: It’s important to realize that these lists are simply raising the quality of the feedback we get from the community. They are not a replacement for how we define the features for any given release. They are valuable input, but beta input, product strategy, focus, innovation and other factors are also important aspects we consider.

BUGS
Please report them at http://www.autodesk.com/3dsmax-DefectSubmission

AVAILABLE PUBLIC FORUMS
Default Settings
Please tell us which user defaults settings you change the most! Enter a description of the default or ini setting and then see how the community votes on it. Remember these are only the user preferences you can either set in the interface or ini files.

General Feature Requests
Please help us collect ideas for new features and general product enhancements. What’s on your top ten list? Add a vote to any idea you also think is important!

Small Annoying Things
This forum is about all the little annoying quirks and problems in 3ds Max that you might have gotten used to over the years but that really should be fixed.
Remember, keep these ideas to tweaks of the workflow rather than large, sweeping changes to the tools. Try to imagine how much effort a programmer has to go into in order to implement your suggestion. Anything requiring major UI changes or new UI dialogs will need to go in another forum.

SDK/Scripting Enhancements
This forum is about improvements to the SDK or Script-related.

How can we improve Autodesk 3ds Max?

You've used all your votes and won't be able to post a new idea, but you can still search and comment on existing ideas.

There are two ways to get more votes:

  • When an admin closes an idea you've voted on, you'll get your votes back from that idea.
  • You can remove your votes from an open idea you support.
  • To see ideas you have already voted on, select the "My feedback" filter and select "My open ideas".
(thinking…)

Enter your idea and we'll search to see if someone has already suggested it.

If a similar idea already exists, you can vote and comment on it.

If it doesn't exist, you can post your idea so others can vote on it.

Enter your idea and we'll search to see if someone has already suggested it.

  • Hot ideas
  • Top ideas
  • New ideas
  1. Refreshing layer manager

    Adding drag and drop, nested layers, layer group, docking hability, creating hierarchy by drag and droppping, Getting visible hierarchy inside it ...
    Lot of things actually present inside Zookeeper.

    557 votes
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    under review  ·  33 comments  ·  Layers  ·  Flag idea as inappropriate…  ·  Admin →
  2. drag and drop objects to layer

    inside the layer manager, select and drag and drop object to another layer, without viewport interaction and other clicks

    286 votes
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    12 comments  ·  Layers  ·  Flag idea as inappropriate…  ·  Admin →
  3. Implementing the Outliner

    P.J. Janssen's Outliner script is a by far better scene/layer/material manager then max's default tools. It works very well as a script, it would be nice to have that as standard tool in max. Maybe you can buy it or so :)

    137 votes
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    12 comments  ·  Layers  ·  Flag idea as inappropriate…  ·  Admin →
  4. Merge "Scene Explorer", "Select by Name" and "Layer Manager"

    We have "Scene Explorer", "Select by Name" and "Layer Manager".

    Every of these tools does a little bit the same.

    Merge these tools and look at Outliner, too.

    62 votes
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    2 comments  ·  Layers  ·  Flag idea as inappropriate…  ·  Admin →
  5. Add sub layers

    Add Sub Layers, make dockable and ability to colorize text, and possibly custom and generic icons. ex objects, lights, etc.

    58 votes
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    4 comments  ·  Layers  ·  Flag idea as inappropriate…  ·  Admin →
  6. Add material override to layer manager

    It'd be really useful to have a layer property that'd override all objects within that layer with a new material. You could for example - have a "matte" layer and all objects on that layer would render with a matte material but once they were placed on another (non overriden) layer like layer0 they'd render as usual.

    24 votes
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    2 comments  ·  Layers  ·  Flag idea as inappropriate…  ·  Admin →
  7. "exclude layer" for lights

    lights must have a "exclude layer" option.

    this way, we could select a large number of objects.
    a very usefull stuff, for rides, for example.

    6 votes
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    0 comments  ·  Layers  ·  Flag idea as inappropriate…  ·  Admin →
  8. Layer manager category choices

    It would be nice to turn off categories and not display their headers for columns you don't use. This would make the layer manager take up less space and be easier manageable.

    2 votes
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    1 comment  ·  Layers  ·  Flag idea as inappropriate…  ·  Admin →
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