skylight should default to pure white
For some reason, the default Skylight as it's created has a color that's a little bit blue. With all due respect, I'll choose what color I want. All this does is add a bit of confusion. Especially for new people when they bring a Skylight bake into Photoshop and then wonder why everything has a blue tint to it.
7 comments
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bigjohn
commented
I think it's because of the way we use it then. I never use it as an actual sky, but always as a way to bake some ambient lighting.
Nick, it's not the whitepoint. The light actually has 5% saturation.
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Freekstorm
commented
I would expect the skylight to have the color of the sky (blue) not the color of white which is not a skylight. I think that its probably better for a skylight to be sky coloured and you change it if you want, rather than not sky coloured and have everyone change it to a sky colour.
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Argyll
commented
Maybe the whitepoint is set too low for your hardware?
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bigjohn
commented
Am I alone in this? Strange...
Obviously I'm not saying you shouldn't be able to pick the color. But this is about default settings. Most other things, say materials for instance, come in some sort of blank state. This is one of the only cases where Max makes an art choice for you.
Maybe it's because the main use we have for Skylight is for baking lightmaps. I keep having to remind people that it actually has a bit of blue in it, and to change it to pure white.
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Argyll
commented
Last time I looked the sky was indeed blue,on sunny days of course. :-)
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bigjohn
commented
Yeah, I see the logic around it. But something like the overall tint of a scene is definitely an art choice, and not something the tools should dictate. Not that the option to give it color is bad of course, but just that the default settings for things should be as neutral as possible.
It's just unexpected behavior, and it tends to confuse new people.
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AdminMartin B
(Admin, Autodesk)
commented
Maybe that's because our sky is actually blue? ;-)