Describe a <b>small</b> problem in 3ds Max that annoys you in your daily work. Please give the steps that show it and describe <b>clearly</b> how you'd prefer it to work. Please include a description!

Polygons should inherit smoothing group

When you create a new polygon, say by extrude, or just simply clicking an edge and shift-dragging out a polygon, it gets no smoothing group assignment by default.

So I find myself constantly extruding polygons, selecting them, then assigning a smoothing group.

It should just inherit the smoothing group of whichever polygon it originated from. In the case of a new polygon that was created without extrusion, it should get the group of its neighboring polygons.

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