Describe a <b>small</b> problem in 3ds Max that annoys you in your daily work. Please give the steps that show it and describe <b>clearly</b> how you'd prefer it to work. Please include a description!

Render Elements require rendering of Main Pass

Currently in order to output a Matte pass (or any other render element) in 3ds Max, you are required to render the main image which could take hours, when the matte pass itself is rendered in mere seconds. The current work around is to disable shadows, reflections, refractions, final gather, GI, etc. in order to decrease render time for the main image. However, this is a pain to have to do.

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danpooldanpool shared this idea  ·   ·  Flag idea as inappropriate…  ·  Admin →

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