Different parts of 3ds Max use independent Ignore Backfacing option
There are several areas in 3ds Max that have an option to 'Ignore Backfacing' (e.g. Edit Mesh, Edit Poly, Skin). This option should be saved in 3dsmax.ini and then be used consistently by all functions.
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1 comment
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Matthew Currey commented
Especially the unwrap uvw modifier.