Built in quad primitives
Need a sphere (and ellipsoid) where the topology is in quads, avoiding the singularity at the poles.
I just created all my own primitives (even a quad only cylinder) and load those whenever I need them. I use them in other apps as well making it well worth the time I spent creating them.
just turbosmooth a geosphere,,, job done,,
@heysus please do put that into a suggestion, it's a great one
mhhh... don't we have a spherify modifier for that?
1. create a box with same segments on all sides...
2. (add smooth modifier and put all in group 1 for smooth results)
3. add spherify modifier on top
results in a sphere only of quads
but I agree why 3 steps if we could have it with one click and maybe with better topology...
@heysus make sure to enter this as separate suggestion if you want this to be in the database. Comments are good but don't rely on them being read.
Also, a chamfering tool that does quad only chamfers would rock! Like this little plugin:
Good one, thanks! I hope this will make it easy for the developers, should they consider adding it!
I'll do you one better: http://area.autodesk.com/userdata/forum/1/1527_opGC312KbbD0H73mRz9o.zip
It's a scripted plugin I wrote for a quad sphere, ellipsoid and pyramid. But it would still be better if max had one built in.
It's basically a box shrunk down to a sphere. I use it all the time as a starting point for organic modeling.
So what would be the best topology for a quad-only sphere? Got any images, or even a mesh?