Import Revit entities as Bodies objects instead of Editable Meshes10 votes
We are experiencing lots of trouble importing Revit files with textures. The textures will not come through correctly although both Revit and 3D Studio Max is set to metric units. This is very annoying and a must fix to support a good workflow between Revit and Max! Please fix!6 votes
When we import Revit files we don´t always want them to have the Autodesk materials since we very often want to substitute them for A&D or Standard materials instead (for different purposes). A choice to import as 3D Studio Max Standard material would be great so we don´t have to go through the tedious task of recreating the materials over and over again.3 votes
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