IK/FK CAT Foot issue
IK/FK CAT Foot issue;
Create CAT rig Base Human > Add an animation layer > adjust IK/FK slider > Foot moves up and down.
The match ik and fk button for the arms is broken as well.
Josh Jones commented
I'm evaluating Max 2012 now, and I'm very surprised this hasn't been addressed yet. This was obviously broken as far back as Max 2009. Three versions later, and this still hasn't been fixed?
I'm not going to bother voting anymore, I've had it with CAT. I will never work with it again. I've left a contract because of having to deal with its uselessnesss. Spending 70% of my time struggling to get workarounds for problems is idiocy. Autodesk should delete it from Max.
Gregor Weiß commented
Also, Match IK and FK doesn't work at all and destroys the pose even more.