Project Geppetto Feedback
Welcome, this is the public Project Geppeto Feedback forum. This is a forum for all of your ideas for improving Project Geppetto – no matter what industry you’re coming from. You have 10 votes, use them wisely.
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Characters that don't suddenly appear
Characters shouldn't suddenly appear or disappear at the ends of the path flows
8 votes -
avoiding the camera
It would be nice if the camera was at eye level if it was automaticaly detected and avoided.
5 votes -
Global behaviour: Ground (Ice,Shakey,Snow,Sand,...) Weather (Rain,Snow,Temperature,Wind)
Example1: I want to set up a winter stage. There are people sliding, slipping, falling. The crowd search for ways to avoid this.
Example2: Earthquake; People getting away from buildings, panic, falling, cant walk straight
Example3: Rain; Crowd searching for dry places (Those would be great to set up uneffected places with layer/masks/ramps)
Wind: People searching for buildings against the wind direction
Example4: Temperature control (Hot: People are slow [search for shadow/places to sit down...])There are many possibilities those parameter would be a nice to have.
Taking it a step further:
A Social parameter (global/local): People helping other when…7 votes -
Remove Bug upon deletion
When I delete the area object, the people remain and they can't be deleted in any way.
Also may cause a crash.7 votes -
15 votes
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behaviour mixing
Ability to mix between different behaviours according to the certain events. When characters stop, they should put both legs on the ground.
6 votes -
Character Browser
Would be nice to have a Browser where i can choose the Characters i want in my crowd, add my own characters (like allready requested), preview them in a nice large preview window and have a connection to evolver.com.
24 votes -
Manual override
I think it would be a nice feature to have the option to be able to take control over a single actor, turn it into a manual biped so to speak.
A quick way to accomplish this might be to have a convert-to-normal-biped button which would create a normal biped from a Geppetto actor, with all its animations transferred.
8 votes -
Vray rendering support
Need the characters to render in Vray
56 votes -
higher quality character geometry
Would like characters to be higher quality, so I can render them in close ups
1 vote -
more variety of character motion
Would like to see more variety in character motions. Expand the repertoire of character motion data to include variation by age, weight, height, health, style, attitude, speed, posture, stride length ,etc
7 votes -
control over character scale
Would like to scale characters to be the size of giants or ants.
3 votes -
choose style of entire crowd population
Choose the clothing style and climate, race, gender, and age distribution of the crowd population
6 votes -
control of waiting to go
The ability to plug a flow for a specified number of frames, to make people wait to continue.. such as an elevator, or a crosswalk
1 vote -
more shading styles
Support for multiple shading styles for characters (such as outline, transparent ghost, etc)
1 vote -
support for escalators and elevators
Characters should be able to go up and down escalators, elevators and translate on moving walkways
25 votes -
support for stairs
Characters should be able to walk up and down stairs
30 votes -
support for uneven terrain
Characters should be able to walk on uneven terrain
90 votes -
support for ramps
Characters should be able to walk on ramps
1 vote -
look at targets
Would like to create targets that passing characters will look at
24 votes
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