Project Geppetto Feedback

Welcome, this is the public Project Geppeto Feedback forum. This is a forum for all of your ideas for improving Project Geppetto – no matter what industry you’re coming from. You have 10 votes, use them wisely.

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  1. Compatibilty

    if its possible the can Geppetto Also Available For 3D MAX 2010 to 2013

    1 vote
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  2. Construction worker motions

    Would really like to see construction worker representation and motions in Geppetto.

    3 votes
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    0 comments  ·  Character representation  ·  Flag idea as inappropriate…  ·  Admin →
  3. Bicycle Riding and embark/ disembark

    It would greatly benefit streetscape population and transportation hub animations to portray people on bikes, and their getting on or getting off bikes.

    11 votes
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    0 comments  ·  Character control  ·  Flag idea as inappropriate…  ·  Admin →
  4. path flow direction

    it would be nice if the we could choose in which direction are headed the people. I would like sometime to have my characters to go in the same direction. (concert entrance for exemple).

    11 votes
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    0 comments  ·  Crowd control  ·  Flag idea as inappropriate…  ·  Admin →
  5. Match Surface

    The paths and movement seem great, but it would be helpful to have the character follow a surface with varying grades, for when we import a Civil 3D surface with the Civil View tools. The cars in Civil View work in a similar way, where there's a path object, and a surface object. Challenges might be steep slopes or stairs.

    28 votes
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    1 comment  ·  Character control  ·  Flag idea as inappropriate…  ·  Admin →
  6. Ability to add animal and horse rider to the crowd and scene.

    ability to add animal and horse rider to the crowd and scene.

    6 votes
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    0 comments  ·  Character representation  ·  Flag idea as inappropriate…  ·  Admin →
  7. Simulate paths of least resistance

    People will often cut through landscaping (grasses, bushes, etc) to get to their destination more quickly. Is there a way this could simulate people's desire to shortcut? That way landscape designers, etc. could adjust their design so in the long term avoid unsightly dust paths and crushed vegetation.

    2 votes
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  8. Wars and zombies

    is there a posibility that the people not only walk, the can do others stuff like runing with weapones and simulate they are fighting for war backgrounds, or chasing people like zombies

    project geppetto is by 3d max 2010?

    5 votes
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    2 comments  ·  Crowd control  ·  Flag idea as inappropriate…  ·  Admin →
  9. adjust speed to create time lapse effect

    Many of my animations involve time lapse movement. It would nice to be able to speed movement of characters to achieve this effect

    2 votes
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  10. 3 votes
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    0 comments  ·  Crowd control  ·  Flag idea as inappropriate…  ·  Admin →
  11. Connection with CAT

    A connection with CAT rigs would be great, this way would be possible to use the walk cycle and all the procedural animation features from CAT with a crowd system
    At the moment is already possible to link CAT to a moving object, like a point helper or a delegate, but the management of the rig settings have to be done manually and for each character, vould be nice to have tools for multiple rigs assignment to a Geppetto AI and multiple rigs settings management, something like the tools that already exist in the Character Studio Crowds Modules.

    55 votes
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    0 comments  ·  Character control  ·  Flag idea as inappropriate…  ·  Admin →
  12. ability to import vissim data for pedestrians

    It is possible to import vissim data for cars/trucks/bikes via Civil View. So pedestrians in gepetto driven by this Data would be great.

    10 votes
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    0 comments  ·  Crowd control  ·  Flag idea as inappropriate…  ·  Admin →
  13. 20 votes
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    2 comments  ·  Character representation  ·  Flag idea as inappropriate…  ·  Admin →
  14. Support for 3rd party simulation engines

    I would like to see a way to import simulation data from simulation packages such as VizSim or Legion. These packages support accurate crown simulations in the backed, but lack good representation of the data after it is generated.

    11 votes
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  15. Support for props

    There needs to be a way to add props to the characters such as bags, suitcases, strollers and other rolling items.

    8 votes
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    0 comments  ·  Character representation  ·  Flag idea as inappropriate…  ·  Admin →
  16. Crowd Functionality

    Everything needed to make this application similar to Massive. Maybe add the functionality of crowd with a mesh cache or subdivision level switch for previewing purposes.

    25 votes
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    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
  17. Use CM unit

    The ability to use CM unit

    53 votes
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    2 comments  ·  Flag idea as inappropriate…  ·  Admin →
  18. add arab (especially gulf) characters

    The ability to add arab (especially gulf) characters

    53 votes
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    3 comments  ·  Flag idea as inappropriate…  ·  Admin →
  19. Characters that don't suddenly appear

    Characters shouldn't suddenly appear or disappear at the ends of the path flows

    8 votes
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    1 comment  ·  Character control  ·  Flag idea as inappropriate…  ·  Admin →
  20. avoiding the camera

    It would be nice if the camera was at eye level if it was automaticaly detected and avoided.

    5 votes
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    1 comment  ·  Character control  ·  Flag idea as inappropriate…  ·  Admin →
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