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Simulate paths of least resistance

People will often cut through landscaping (grasses, bushes, etc) to get to their destination more quickly. Is there a way this could simulate people's desire to shortcut? That way landscape designers, etc. could adjust their design so in the long term avoid unsightly dust paths and crushed vegetation.

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TheaThea shared this idea  ·   ·  Flag idea as inappropriate…  ·  Admin →

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